- Joined
- Dec 25, 2014
- Messages
- 111
There's many natives that allow us to change more of unit's stat than before like, base attack, armor, etc. right now.
I'd like to figure out how to properly do it, for example there is one item in new Released game LoL Wild Rift that increases armor by percentage of the unit's mana.
Or maybe i want to increase unit's armor by Strength Attribute instead of Agility.
There are more possible example, but i can't figure it out the logic for the trigger/code.
I'm thinking about using BonusMod but i don't think it will answer my thought.
I'd like to a create a complex system for all of that but my skills are low.
Or is there already someone who figure it out how?
I'd like to figure out how to properly do it, for example there is one item in new Released game LoL Wild Rift that increases armor by percentage of the unit's mana.
Or maybe i want to increase unit's armor by Strength Attribute instead of Agility.
There are more possible example, but i can't figure it out the logic for the trigger/code.
I'm thinking about using BonusMod but i don't think it will answer my thought.
I'd like to a create a complex system for all of that but my skills are low.
Or is there already someone who figure it out how?