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Model Problem: solution needed!

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Level 22
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It was over, the project i was completing, when i had to test the final map. But surprise! A model for a wall does not show up in the game! But it does in the editor!!!!!! I tried to import the model inside the map with the object editor, and tried to remove or add the war3mapimported string before the filename.....no showing yet. Now what i'm supposed to do?
I've changed the RGB numbers of the unit so that the wall appears darker, by the way. But this does not influence the whole thing. Help me!!
 
Level 22
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the model now is somehow corrupted. I'm trying now to make it show inside the editor too but i can't. XD
It's a single model, no textures needed.
i'm posting it here because i don't remember where i found it. I think on wc3campaigns, i have to see about it.
 

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Dr Super Good

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WE, WC3 viewer and WC3 all use different render options and types. Just because a model works for one does not mean it works for all.

WC3 viewer can see models that crash/curropt WE and WC3 without any problems.

Thread renamed to try and encourage more people to help you on your quest.
 
Level 22
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now the model has gone crazy. I can't view it neither from the editor(so automatically not in the game, even if i've heard people that view the model in the game and not in the editor) or from the game. It must be a local campaign bug, because in another campaign the model shows up correctly.

EDIT: FIXED!!! There was a blp that must have been in conflict with the model. It's strange, because this skin was inside the campaign for more than 2 years(since i started it all). Therefore, by removing it, beside fixing the bug, i also got shown the human campaign background that i've seen entirely black for all of this time.

The Proj is almost finished now!!!! Still two things to fix in the ai and it's done!
 
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