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Model needed

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Jul 14, 2006
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I know nothing at modeling, but... Would it be possible to make a normal Paladin without his hammer with the same animation? Cause I want to attach him weapons and it look like a merge of a sword and a hammer. Well, if anyone can help me, it would be great! ^^ Thx
 
The weaponless Paladin model failed a critical test, The guy who needs help- the removal of the weapon went smoothly enough but you did not include a portrait or view camera! You should add a camera and update the model: without a camera the unit will not be displayed in its information palette.
 
It can just use the in-game portrait of the generic paladin, no?
 
Since there is no Object Editor field Art - Model File - Portrait for the paladin (or any other) UNIT model I believe that a portrait can only be displayed if a seperate portrait.mdx or viewing camera is attached to the model. CMIIW

Wouldn't it just use the regular paladin portrait?

Or, if not, couldn't he simply import the generic Paladin portrait, and set the path to the new paladin's portrait?
 
Well guys, those missing portrait solutions might work but I feel that every brand new off-the-shelf model should be bug free and usable by the consumer without having to horse around with any renaming or custom file paths, especially since it's so very, very easy to simply add a camera when editing the model.

OAS: No such unit or building models lacking portraits or view cameras will be approved in our resource section.
 
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