Model crash

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You can use the Sanity Tester to find errors in models and textures. This model has invalid global sequence ID in the scaling of 'bone_b42' and 'bone_b43'.

To fix this, save the model in the MDL format; then open the MDL file with Notepad; find the bones (press Ctrl + F to find them by their names); delete "GlobalSeqId 0," from the scaling code; make sure to delete the entire line, don't leave it empty; save the file and convert it back to MDX.
 

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