- Joined
- Sep 27, 2016
- Messages
- 146
Hello everyone, i need help..
I edited a model from Warcraft :
-> adding and editing some animations
-> delete some unused (at least that's what i think) bones and objects. Includes Bones with no parent like "hero" ,"hero2", "hero3"
-> delete "Guts" Geoset (you know like when you are dying/decaying, then the guts slowly showing up, i delete that!)
-> moving "Root" bone for some animations, the part of editing the animations.
when i test the model in the game, this is happening.
please help..
I edited a model from Warcraft :
-> adding and editing some animations
-> delete some unused (at least that's what i think) bones and objects. Includes Bones with no parent like "hero" ,"hero2", "hero3"
-> delete "Guts" Geoset (you know like when you are dying/decaying, then the guts slowly showing up, i delete that!)
-> moving "Root" bone for some animations, the part of editing the animations.
when i test the model in the game, this is happening.
please help..