- Joined
- Sep 19, 2006
- Messages
- 152
Which value is retrieved in a trigger more quickly/efficiently:
the attribute of a specific unit (i.e. the strength of a certain hero)
or
a value from a global real array (i.e. udg_RealValue [1])?
the attribute of a specific unit (i.e. the strength of a certain hero)
or
a value from a global real array (i.e. udg_RealValue [1])?