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[Trigger] Mining system

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Level 2
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Sep 15, 2013
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Hello.
I want to create a mining system using triggers,so this is how i want it to look.

After a Mining building is built next to a iron/silver/sulphur mine i want 1 iron/silver/sulhpur ore created in the inventory of the Mining building every 10sec.

If you could please post full picture(events/conditions/actions)from trigger editor of what it should look like.
 
Level 20
Joined
Jul 14, 2011
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To make things easier, add a "Mine" ability to the "Mining building". That way you can have a single "Mining building" near to several mines and choose wich one to mine, and change to another any time you want, as long as they're in the cast range. Otherwise, you would have to check on building finish the distance on X range around to look for an available mine.
 
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