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Mini-game suggestions?

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Level 3
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Aug 29, 2005
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I want to make a mini-game like a fast about 10 - 20 min. game to play when you dont have much time, but i have no idea what to make... any suggestions?
 
Level 19
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Nov 16, 2006
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I once had the idea to create a bombard survival mini game.

-> U have one unit , which has been granted one random skill (a defensive).

Arround the area where the unit is in will mortars and other units spawn which will randomly shoot at locations.
U can add more variations by lets say adding a ball that is bouncing from the walls to locations.
The survivor gets +1 points in the scoreboard.
Make the host to choose how much rounds.
Well something like that is an idea from me.
It would have succes since its a mini game, and also trains your mouse skills.

I didn't created it since I don't had the time.
 
Level 19
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Nov 16, 2006
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hmpfrr, lets see.
You will have a map with a small arena.
This arena is surrounded by walls or cliffs so units can not walk out of it.
At cliffs/walls should be an option to CREATE units.

Well if u have that area u can start.

Each player starts with the same unit and the same hp/mana.
EACH new level/game gives the unit a random spell. (blink, divine shield, evasion, ..) Anything that could help the protection against attacks or the game. (Make sure u balanced it).

Each new game spawns (random) units on the cliff, which will fire are random directions.
U can make it a mortar, catapult, demolisher, ...
Another option is to spawn HH with it that are just throwing spears randomly into the area or grypon ryder (hammer hit = jump), ... U can find alot of variations.
Another idea is when a game is started again, a ball will appear and will bounce from everything it hits, making the one who took the hit to take damage.

Make a leaderboard which shows then wins of each round that has been made.
The host should be able to pick how much rounds.
The winner should be the last man standing.
More?
 
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