Just to make sure I've used bog standard DH, removed his ultimate, then made a simple trigger:
event - map initialization
condition - nothing
action - add metamorphosis to DH002 (or whatever the name was for dh placed on the map earlier)
As you can see first he gets like +22 damage for some reason and gains +500 health (which he should)
Then he transforms properly and gains additional +500 health
after that he transforms back, keeping his +500 health
Bear and crow form are even more bugged, where he transforms constantly as far as I remember
What did I do wrong and how can I fix it? My hero already has 5 hero skills, so I can't add 6th one, at the same time, if I set transformation ability as unit one, then my hero just dont transform at all
event - map initialization
condition - nothing
action - add metamorphosis to DH002 (or whatever the name was for dh placed on the map earlier)
As you can see first he gets like +22 damage for some reason and gains +500 health (which he should)
Then he transforms properly and gains additional +500 health
after that he transforms back, keeping his +500 health
Bear and crow form are even more bugged, where he transforms constantly as far as I remember
What did I do wrong and how can I fix it? My hero already has 5 hero skills, so I can't add 6th one, at the same time, if I set transformation ability as unit one, then my hero just dont transform at all