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Mesopotamian Workshop

Submitted by Rolo
This bundle is marked as approved. It works and satisfies the submission rules.
Another building I made in the mesopotamian series. Not necessarily historically accurate, because it is made for a custom faction.

As usual, have fun with it! You are free to use my models in your maps, as long as you credit me when you upload your map. You are also free to edit it for your own purposes, but if you want to upload it please let me know :).

Cheers,

Rolo

Also, be sure to let me know if there are any errors I missed/things that desperately need to be smoothened out.

29-4-2019:
The main texture was set to unshaded. Not anymore, thanks to Arcanetower's observation.
Contents

Mesopotamian Workshop (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section.
  1. BloodGem64

    BloodGem64

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    Click*
    Noice
     
  2. Ether

    Ether

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    Gosh! We need camelriding warriors and elephant catapults to fill this one :)
     
  3. Trill

    Trill

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    Wait, is it a catapult that is mounted on an elephant, or catapult that launches elephants?
     
  4. Ether

    Ether

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    Catapult mounted on an elephant. Phantlaunchers is very deadly and brutal. :)

    This structure model deserves units to be trained from it.
     
  5. GhostOfPast

    GhostOfPast

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    I was waiting years for those models. I'm eager to see more variants in the same style.
    Historical maps are tired of using inacurate models :ogre_rage: a bit less right now thanx to you :ogre_datass:
     
  6. Javik

    Javik

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    Good job Rolo!
     
  7. arcanetower

    arcanetower

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    It seems to stay bright during the night, why is this?
     
  8. Rolo

    Rolo

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    Good catch! The texture was still tagged as 'unshaded'. Fixed it now, it should look more natural this way.
     
  9. General Frank

    General Frank

    3D Modeling Moderator

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    Works in-game, performs appropriately and is a good addition to the model section.