- Joined
- Jan 7, 2005
- Messages
- 7,550
Hi guys, today I'm posting a melee map I made. I named it Darnassus, but it's not supposed to represent the true Darnassus. I have made some screenshots so you may comment upon them.
By the way, I didn't post in Map Development since this is a simple melee map in BETA stage.
Here are the screenshots:
The rivers pass quietly...
Some Satyrs and Wolves guard a Mercenary Camp, whose mercenaries will fight for you for a price...
A mysterious island awaits you somewhere...
There is a Tavern at the center of the map, which allows you to hire mercenary heroes. They might turn the scales in your favor. Careful with the ever-watchful Satyrs, however.
You may visit the screenshot thread in the Terrain Board. To be re-directed, click here.
By the way, I didn't post in Map Development since this is a simple melee map in BETA stage.
Here are the screenshots:
The rivers pass quietly...
Some Satyrs and Wolves guard a Mercenary Camp, whose mercenaries will fight for you for a price...
A mysterious island awaits you somewhere...
There is a Tavern at the center of the map, which allows you to hire mercenary heroes. They might turn the scales in your favor. Careful with the ever-watchful Satyrs, however.
You may visit the screenshot thread in the Terrain Board. To be re-directed, click here.
I recommend 1v1 for this map. You can also do FFA, but I made the starting positions somewhat imbalanced. Also, build your structures close to your town hall, or nearby Murlocs and Satyrs may attack.Darnassus is the capital town of the Night Elf Sentinels. Now war visits this land. The heroes who lie in the Tavern may lend you a hand, but watch out for the Satyrs guarding a nearby Goblin Laboratory which may be of use.
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