• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Mdl/Mdx to 3ds

Status
Not open for further replies.
go here www.hiveworkshop.com/forums/modeling-animation-276/important-3ds-max-gmax-scripts-128498/ then find post by BlinkBoy "Best MDX importer then link imports animations correctly", when you dl it open ur 3ds max, click MAXScript and run that script, now go to utilities (you know that hammer icon), then click maxscript, under "new script open script and run script click that box and click in it MDX importer/exporter and import your models. :)
 

The Marine says make it over 9000 x
attachment.php


Notes:
10 minutes of work after import.
an additional new tool was used for improving the mesh. (pretty much transforming AT Skinned to Normal skinning)
 

Attachments

  • Marine.jpg
    Marine.jpg
    94.6 KB · Views: 9,733
Last edited:
Status
Not open for further replies.
Top