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Maximum Pitch & Roll Angle - Is there a fix?

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Sverkerman

Hosted Project: BoW
Level 17
Joined
Feb 28, 2010
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Hello you beautiful people! We're in the process of creating a great ORPG for WC3 Reforged.

We are having an issue where the Maximum Pitch & Roll Angle got broken by Blizz a few patches ago, just as blzgetitemextendedtooltip, Camera - Fade Filter and a bunch of other thingies got broken :)

I'm turning to you now in hopes for a solution to my problem. In World Editor both these units are lying down - as they should, but then once I go ingame, they stand up. Any methods that we're not thinking of that could be implemented to get the same effect? Or do we really need to import a custom version of each model that has been altered to be lying down? Any help is appreciated! <3

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