Maximum Gold Stored

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  • Initialization
    • Events
      • Map initialization
    • Conditions
    • Actions
      • For each (Integer A) from 1 to 12, do (Actions)
        • Loop - Actions
          • Trigger - Add to Event <gen> the event (Player - (Player((Integer A)))'s Current gold becomes Greater than 3000.00)
  • Event
    • Events
    • Conditions
    • Actions
      • Player - Set (Triggering player) Current gold to 3000
This would apply to all Players (1~12).
 
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