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I need to make different item classes have different maxium charges. For example, perment item class have 20 max charges, while artifact have 100 max charges. Any ideas on how to do it?
Yea but i want them not to gain anymore charges when they reach the cap. My problem is i dont know how to set a cap on how many charges an item can have
To do so, you will have to modify the charge system checking what item class ( created with IDS) is manipulated and then what maximum of charges is allowed. That maximum you will save in your map initialization in a variable, recommended with array.
Item charge systems can be found in the spell section.
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