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put each player that is equal to is playing into an array variable and random number between that......... but i could see some problems with that.... so maybe put each player equal to is playing into a group and im sure there is a trigger to get random player from group...
yep i thought that out right AFTER i posted this thread xD but the random player way is more smooth. that way is useful though when you want to randomize between some numbers for example 4 9 15 and 104
yep i thought that out right AFTER i posted this thread xD but the random player way is more smooth. that way is useful though when you want to randomize between some numbers for example 4 9 15 and 104
Then I think that you need to set every player to a variable first then use that variable later to set the random player variable i.e. setting a variable from another variable. If you can figure it out then so be it otherwise, I'll try and make it myself.
i've figured out both the ways and are using them in my map, one for randoming between the playing players and one a lot more complex for randoming heroes for the players that hasnt chosen one in 20 seconds.
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