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MasterMarineV1.7_ByEpsilon

Submitted by epsilon
This bundle is marked as approved. It works and satisfies the submission rules.
Heavy attack marine. Equiped with a minigun and a flamethrower.

All anims are custom with MdlVis.


---------- UPDATE ----------
::v1.1::
·Added shoulder-bazooka.
·Added "Spell" animation.

---------- UPDATE ----------
::v1.2::
·Added "Walk fast" animation.
·New UV Map.
·Added lights.
·Added glows.
·Added sound for "Spell" animation.
·More fire in "Spell channel" animation.
·Added fire particles in "Spell" animation.

---------- UPDATE ----------
::v1.3::
·Renamed "Attack" animation to "Attack One".
·Added "Attack Two" animation.
·Added fuel tanks.
·Changed glows texture.
·Added shells in attack animations.
·Added firelauncher lighter.

---------- UPDATE ----------
::v1.4::
·Improved UV map (Camouflage)
·New animations:
--Attack Alternate
--Death Alternate
--Decay Flesh Alternate
--Dissipate
--Dissipate Alternate
--Morph
--Morph Alternate

---------- UPDATE ----------
::v1.5::
·New face
·New animations:
--stand ready alternate
--stand hit
--stand hit alternate
--death spell
--portrait
--portrait talk
·Red point (The laser on the helmet)

---------- UPDATE ----------
::v1.6::
·Replaced "Helpers" for "Bones"
·New minigun
·New bazooka
·Added corpses in "Decay Bone" and "Decay Bone Alternate" animations
·Reviewed lights and sounds
·"Stand -2" animation was edited
·Renamed animation "Spell channel" to "Stand Channel"
·New animations:
--Attack One Swim
--Attack Two Swim
--Death Spell Swim
--Death Swim
--Decay Bone Alternate
--Decay Swim
--Dissipate Swim
--Portrait - 2
--Spell Swim
--Stand Channel Swim
--Stand Hit Swim
--Stand Ready Swim
--Stand Swim
--Walk Swim

---------- UPDATE ----------
::v1.7::
·Created separate portrait model.
·New fuel tubes.
·Added clips on minigun.
·New wrap on minigun cannons.
·Fading out shot effects

Keywords:
Epsilon, Marine, War, Combat, Heavy, Minigun, Flamethrower, Fire, Bazooka, Artillery, Suicide, Amphibious, swim, water
Contents

MasterMarineV1.7_ByEpsilon (Model)

MasterMarineV1.7_ByEpsilon (Model)

Reviews
Moderator
20:17, 27th Jul 2010 DonDustin: the mesh changes seem rather simple to me, but the custom animations are really nice. DonDustin: Changed my rating from 3/5 to 4/5
  1. PROXY

    PROXY

    3D Modeling Reviewer

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    Godlike the new version :D +rep
     
  2. infrenus

    infrenus

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    Liked much the new version, really 5/5
     
  3. deathreaven

    deathreaven

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    Methane gas. Or Co2 from all the smoking.
     
  4. epsilon

    epsilon

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    Updated (1.4)
     
  5. PROXY

    PROXY

    3D Modeling Reviewer

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    Wow, it's more amazing now then it already was! It difently deverses an rating change to 4/5. Amazing job with the anims, though, it misses an stand ready alternate ;)
     
  6. RiotZ

    RiotZ

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    Holy shit. You win, 5\5.
     
  7. Zealon

    Zealon

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    This is an awesome model, I like those animations! +rep
     
  8. epsilon

    epsilon

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    Updated (1.5)
     
  9. Sheephunter

    Sheephunter

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    I got an idea for your marine, JET PACK!
    And the new stuff are just unbeliveble awesome.
     
  10. epsilon

    epsilon

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    i can´t add a jetpack.. because:
    1.-this marine is full of weapons.. he won´t fly
    2.-the bazooka and fuel tanks are in the back.. he don´t have space for a jetpack
    3.-alternate animations are already used
     
  11. epsilon

    epsilon

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    i can´t add a jetpack.. because:
    1.-this marine is full of weapons.. he won´t fly
    2.-the bazooka and fuel tanks are in the back.. he don´t have space for a jetpack
    3.-alternate animations are already used
     
  12. Titania

    Titania

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    Well where did all the bullet the blizzard marine came from?
     
  13. Zealon

    Zealon

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    looks very good now!!! 5/5 +rep again
     
  14. Sharingan

    Sharingan

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    Lawl. I just downloaded it and you already updated it D:
     
  15. elfian

    elfian

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    Why does this kick ass so much :(
     
  16. Sheephunter

    Sheephunter

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    You can always remake the wc3 marine model and add jetpack or assult boots :p
    just an idea.
     
  17. Hugomath

    Hugomath

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    i was watching a video from Gears of War 3 and would be nice if you put a chainsaw in his assault rifle(or whatever that is...) so he could cut ugly zergs in a half :D

    Oh, forgot... 5/5 and +rep for the awesome work :D
     
    Last edited: Sep 12, 2010
  18. tim1up1

    tim1up1

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    Can someone tell me how do u use the spell channel? and very nice model
     
  19. Titania

    Titania

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    When a spell like rain of fire is activated,the spell channel will start
     
  20. elfian

    elfian

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    In the spell in the object editor edit Art - Animation and set it to "channel" or you can use

    SetUnitAnimation(your_unit, "channel") in the trigger