Saving a map while you have another map open can corrupt something within the map you are not saving. For me, hosting the map now shows 0/0 players and has no place for player slots. The TRIG_STRs are fine, each force's name, the map description and name display fine. However, no player slots. It looks like this data is in the map's .j file, but the config function (andt the functions it calls) are IDENTICAL to a backup I have before this happened. I replaced the .w3i file for the backup's version, the issue was not fixed. I'm just fucked?