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Map - Smashcraft

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Ehhh, it's O.K., certainly a lot of time invested and polished, so the creator deserves respect, but as far as gameplay and style is concerned it at times feels a little "too" fast paced, and often little strategy is involved, it's similiar to a WoW arena match really, since the break-bind ability has such a long cooldown it rivals the trinket nicely, and the abilities all have basic similiar uses, the "synergy" is almost forced.
 
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