• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

map size increase

Status
Not open for further replies.
Level 4
Joined
Sep 19, 2007
Messages
78
Hiya guys, if ive made the map boundaries to small is there anyway to increase it besides using map size and camera bounds in scenario menu.... or do i have to create a new map and import everything from my current one into that???
 
you can use map size an camera bounds in the options menu, or do something silly like export all trigger, object data, copy down gameplay constants, ext ext ext and import in a fresh map...

... use the first option, really. Remember to tick the checkbox that says something to the effect of "Modify actual map bounds?" and it has to be a multiple of 32 wide and high.
 
Yes, do her first option. Saves alot of time, but I'll tell you now, you can't go over 256x256 unless your insane mad and wanna use WEU
yeah i know the maximum total squares is 256 by 256 and thats plenty for me i was makin a td map and made it to small accidently need 64 and put 32 and didnt realise til i went to start some terraining, and what is WEU?
 
When I increased the map size using the scenario menu a few cells remained as if they were outside the camera bounds. They look darker and are impenetrable for units. Is there any way to make them behave normally?
 
Status
Not open for further replies.
Back
Top