- Joined
- Aug 19, 2007
- Messages
- 1,380
- fixed, see below
Hi all,
I want to let the AI (from AI editor) check for an available expansion spot in an island map (transports are needed to reach the expansion spots). Since the AI does not use transports automatically (it needs to be triggered) and since I have got the transporting part for the AI working (through triggers), I thought that maybe if I let the AI drop a worker unit at the nearest expansion spot they would build an 'Expansion Town' (as called on the build priorities in the AI editor).
Hi all,
I want to let the AI (from AI editor) check for an available expansion spot in an island map (transports are needed to reach the expansion spots). Since the AI does not use transports automatically (it needs to be triggered) and since I have got the transporting part for the AI working (through triggers), I thought that maybe if I let the AI drop a worker unit at the nearest expansion spot they would build an 'Expansion Town' (as called on the build priorities in the AI editor).
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