- Joined
- Jun 17, 2010
- Messages
- 2,275
This looks like it works..
Nvm, found out the problem
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Mana recovery
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Events
- Unit - A unit Dies
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Conditions
- (Level of Soul HArvest for (Killing unit)) Greater than 0
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Actions
- Unit - Set mana of (Killing unit) to ((Percentage mana of (Killing unit)) + ((Real((Level of Soul Harvest for (Killing unit)))) x 2.00))%
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Events
Nvm, found out the problem