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You can also do the following: you will need to use the region that spawns your units, Or input a region where your units spawn, as well as add another "destination" region.
Trigger 1
Events
Unit - a unit enters region //the region they spawn in
Conditions
//You could limit this to a cetain type of unit or leave it so that every unit that enters the region will move.
Actions
Unit - Order (entering unit) to Attack-Move to (center of(region2))// this is your second region you need.
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