- Joined
- Jul 25, 2005
- Messages
- 573
Another thing I'm needing for my Supcom 2 Map, basically what I need is for a Long range artillery unit to be able to attack through the fog of war.
In Supcom 2 units are able to attack other units/structures through Fog of War as long as they have a radar/intel showing that a unit/structure is there. However in the case of structures you cannot tell if the structure is alive or dead when attacking it unless you gain vision of the area. The same thing already kinda happens in that you can see an enemies buildings after exploring the area in the Fog of War but they will still show up even when dead until you see the area again. I need my artillery unit to be able to hit the buildings showing up through the fog of war.
+ Rep if anyone can help figure out how to do this.
In Supcom 2 units are able to attack other units/structures through Fog of War as long as they have a radar/intel showing that a unit/structure is there. However in the case of structures you cannot tell if the structure is alive or dead when attacking it unless you gain vision of the area. The same thing already kinda happens in that you can see an enemies buildings after exploring the area in the Fog of War but they will still show up even when dead until you see the area again. I need my artillery unit to be able to hit the buildings showing up through the fog of war.
+ Rep if anyone can help figure out how to do this.