Hi,
I want to use Damage Engine from Bribe to make the base ability Finger of Death (named Holy Light) heal when cast on an ally instead of damage when on enemies.
I tried doing it like this:

I want to use Damage Engine from Bribe to make the base ability Finger of Death (named Holy Light) heal when cast on an ally instead of damage when on enemies.
I tried doing it like this:
-
Holy Light Heals
-

Events
-


Game - PreDamageEvent becomes Less than -1.00
-
-

Conditions
-

Actions
-


Custom script: //! runtextmacro DAMAGE_TRIGGER_CONFIG()
-


Set VariableSet DamageFilterSourceA = Holy Light
-


Custom script: //! runtextmacro DAMAGE_TRIGGER_CONFIG_END()
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




((Owner of DamageEventTarget) is an ally of (Owner of DamageEventSource).) Equal to True
-
-



Then - Actions
-




Set VariableSet DamageEventAmount = (0.00 - DamageEventAmount)
-




Set VariableSet DamageEventOverride = True
-
-



Else - Actions
-
-
-






