Hi,
I want to use Damage Engine from Bribe to make the base ability Finger of Death (named Holy Light) heal when cast on an ally instead of damage when on enemies.
I tried doing it like this:

I want to use Damage Engine from Bribe to make the base ability Finger of Death (named Holy Light) heal when cast on an ally instead of damage when on enemies.
I tried doing it like this:
-
Holy Light Heals
-
Events
-
Game - PreDamageEvent becomes Less than -1.00
-
-
Conditions
-
Actions
-
Custom script: //! runtextmacro DAMAGE_TRIGGER_CONFIG()
-
Set VariableSet DamageFilterSourceA = Holy Light
-
Custom script: //! runtextmacro DAMAGE_TRIGGER_CONFIG_END()
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
((Owner of DamageEventTarget) is an ally of (Owner of DamageEventSource).) Equal to True
-
-
Then - Actions
-
Set VariableSet DamageEventAmount = (0.00 - DamageEventAmount)
-
Set VariableSet DamageEventOverride = True
-
-
Else - Actions
-
-
-