- Joined
- Dec 29, 2006
- Messages
- 359
How would i go about making an ability that will allow one unit to fuse with another? I know that i would need both of the individual units, then the fused unit in the object editor, but i dont know how to go about making the trigger for it, cuz im almost positive it cant be done in the object editor.
In case this helps anyone: I want there to be one unit type that you can train, and it will have the ability: Fuse. This ability will be able to target any unit or building that has not already been fused with, and it will upgrade it, depending on the type of unit/building you use Fuse ability on.
P.S. If anybody can come up with a better name than Fuse, for an insect, almost Zerg-like (the race is not meant to be Zerg-like, its just the best way i could think of to describe them) race, then please, feel free to tell me.
In case this helps anyone: I want there to be one unit type that you can train, and it will have the ability: Fuse. This ability will be able to target any unit or building that has not already been fused with, and it will upgrade it, depending on the type of unit/building you use Fuse ability on.
P.S. If anybody can come up with a better name than Fuse, for an insect, almost Zerg-like (the race is not meant to be Zerg-like, its just the best way i could think of to describe them) race, then please, feel free to tell me.