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Making a fixed computer player insane?

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Aug 11, 2013
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Hello Guys,

As the title suggests, how do you make a fixed computer player insane difficulty? On the game menu they are locked as normal. Any way to change it to insane please?

Thank you

Edit: Also another question. For some reason when i create neutral hostile units through triggers and then order them to attack my base, they will slaughter my peons, but they WILL NOT attack any of my buildings and i have no idea for the life of me why. Does anyone have any solution to this aswell?
 
Last edited:
Hello Guys,

As the title suggests, how do you make a fixed computer player insane difficulty? On the game menu they are locked as normal. Any way to change it to insane please?

Thank you

Edit: Also another question. For some reason when i create neutral hostile units through triggers and then order them to attack my base, they will slaughter my peons, but they WILL NOT attack any of my buildings and i have no idea for the life of me why. Does anyone have any solution to this aswell?

Neutral hostile were originally meant for creeps.
 
I am aware of that, however all of my player slots are already full of other stuff. So, back to my question...
 
Ive set the creep return time high and the camp sizes low too. Also done the return distance to high. But what is take over the units(enforcing orders) ??
 
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