- Joined
- Feb 2, 2006
- Messages
- 1,595
Hi,
for a class selection I need to make a unit without pathing to be invisble for other players.
I tried to add a ghost ability and make the players enemies but now the unit is transparent.
Is there a non transparent invisible ability?
As far as I know ShowUnit() desyncs when used with GetLocalPlayer().
for a class selection I need to make a unit without pathing to be invisble for other players.
I tried to add a ghost ability and make the players enemies but now the unit is transparent.
Is there a non transparent invisible ability?
As far as I know ShowUnit() desyncs when used with GetLocalPlayer().