- Joined
- Feb 27, 2007
- Messages
- 5,578
An 80 minute video with no explanation within it is in my opinion, uh, not really a tutorial. At best it is an example. I did not watch the whole video but I clicked through all of it in small intervals just to see what was going on. You basically just build a trigger/struct with no context, explanation, or even description outside of the to do Notepad list. I see like 5 trigger comments but IMO that's nowhere near enough.
Why is this a video 'tutorial' if it could just be an example trigger? If the video had appropriate annotations for context, included a table of contents and timestamps within the big sections for easier jumping around, was organized/edited/sped-up, or explained why you built the triggers the way you did then I could see this maybe being a useful resource. But you didn't do any of that and it's just 80 uncut minutes of you making something that could be explained in 8 paragraphs of text and some example triggers instead. I'd rather read that for 20 minutes than watch you do this for 4x as long.
Some important things that you do within the game (like modify gameplay constants values to attempt to prevent leashing) aren't highlighted in any way so if I don't actually sit here and watch the whole thing through from start to finish I might actually miss those things.
I understand perhaps you don't speak english very well so can't record voiceover, so yeah that is a limitation. But... you can still add text annotations with the video, include a follow-along guide/writeup here instead of providing nothing at all, or break the video into smaller and more digestible/targeted sections that have a clear focus. What if I think I know what I'm doing and want to check my methods against what you chose to do? Do I just watch the whole 80 minutes then anyway?
I have problems with the execution here, but not you or the general format. I think this just needs a lot of polish to actually be useful to anyone.
Why is this a video 'tutorial' if it could just be an example trigger? If the video had appropriate annotations for context, included a table of contents and timestamps within the big sections for easier jumping around, was organized/edited/sped-up, or explained why you built the triggers the way you did then I could see this maybe being a useful resource. But you didn't do any of that and it's just 80 uncut minutes of you making something that could be explained in 8 paragraphs of text and some example triggers instead. I'd rather read that for 20 minutes than watch you do this for 4x as long.
Some important things that you do within the game (like modify gameplay constants values to attempt to prevent leashing) aren't highlighted in any way so if I don't actually sit here and watch the whole thing through from start to finish I might actually miss those things.
I understand perhaps you don't speak english very well so can't record voiceover, so yeah that is a limitation. But... you can still add text annotations with the video, include a follow-along guide/writeup here instead of providing nothing at all, or break the video into smaller and more digestible/targeted sections that have a clear focus. What if I think I know what I'm doing and want to check my methods against what you chose to do? Do I just watch the whole 80 minutes then anyway?
I have problems with the execution here, but not you or the general format. I think this just needs a lot of polish to actually be useful to anyone.