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Make an AI that expands aggressively?

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Level 14
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Jun 9, 2008
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I have been looking around for a bit especially regarding threads and tutorials, but I didn't really find anything for this specific question -

how would you get a computer player to make expanding and building new bases the MAIN priority?

My idea was to create maps where the objective is not so much to destroy the enemy but annex more territory than they do.
 
Level 14
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Jun 9, 2008
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AFAIK you can just set the priorities to that with the AI editor.

Edit:

you do this in the "attacking" tab. there in the box in the bottom right corner, you set target priorities. just have "new expansion location" be the top priority. and delete priorities you don't want the AI to have.
thanks! I suspected this but I was wondering if since it is in "attacking" the AI would also inevitably build a base there or if it just destroys the creeps and the base-building part is determined by something else; I mean if it's really that simple, all the better
 
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