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Main Attack animation

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May 28, 2013
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umm.. I have something to ask, but is there any way to change a unit's attack animation as permanent? for example, a unit has an attack for a bow and has an attack for swords or hammers. Only the melee ones work. Is there any way to change its attack animation to only the bow as a permanent animation? :vw_unimpressed:
 
Animation - add unit animation tag.

Example: add the "lumber" animation tag to a peon or peasant, and it will always attack/move/stand while carrying a bundle of lumber.

Custom models with multiple animations usually use the same idea, so maybe the bow attack animation is called "attack lumber" or "attack alternate".
 
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