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Mac Modeling t00lz

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at the moment, i dont know exactly how to export animations, UV's and vertices at the same time. there are some scripts i've found that dont really work. i have been searching for a way to do this for months. almost a year now.

the only way i found out to export UV's and verts is to use blender to export as the format, .OBJ, then have a 3dsmax user import the obj to 3dsmax 5, who will then export to MDX/MDL.

ill keep you posted.

as to tutorial writing, anything i stuck at you wouldnt be half as helpful as the stuff on blender3d.org. trust me.

saving a model? eh...file>Save as? or do you mean wc3 models. either way you got it.
 
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