• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

M.a.r.s.

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
----------0ne M4n 4rmy Presents----------

M.A.R.S.
Marine Alien Recovery Squad

Plot:

Marine Alien Recovery Squad or M.A.R.S. is a government organization that extracts alien artifacts.
You will play as an anonymous private on his first mission to Mars with his new squad. The details of the mission was sketchy but the mission itself was simple: grab the alien artifact from the scientists holding the artifact on detention and bring it back to M.A.R.S. headquarters ASAP.
But will it go according to plan?

Features:

M.A.R.S is an RPG campaign that is different to others. Instead of right-clicking on the enemy and letting your hero attack the enemy, M.A.R.S forces you to evade enemy projectiles and rely on your abilities rather than your normal attack to finish enemies off making a much more fast-paced experience that will keep you at the edge of your seat.

Instead of your hero levelling up in the normal way, M.A.R.S. uses a different way to gain hero abilities. In order to gain new abilities, you must find them in various points in the map, making scavenging more important. Also, rather than enemies dropping items, you have to find metal and credits in order to craft your own set of weapons and items.



Some else stuff about map:
This campaign is quite hard so save often. At some points, a pop-up message will remind you to save your game. Also, there are some puzzles in the game but they are not too hard since the arcane runes are tips to help you in the puzzle.


MAY CONTAIN SPOILERS

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Change Log:


-Original Release



-Fixed the two benches in the narrow hallway so you can pass



-Fixed a little bug in Chapter Five
-Added screenshots for viewing
-The last chapter is no longer visible



-Improved the terrain
-Fixed a few minor terrain bugs (Player not being able to pass through some doodads)
-Fixed some typos.
-Fixed some minor bugs


Author's notes:

I hope you have fun and you can edit the map as long as you give credit to my work. If there are any bugs, please report in this map thread and please give constructive criticism. You can say this map sucks as long as you give good reason so I can improve on that line of work.
If you can also help me with the terrain I would also be thankful.


[TD] [/TD]

Map Description Template Created by -Kobas-
Find more here: Map Description - Templates


Credits:

Models:
M0rbid for the various space crafts (Cruiser and Attack Drone)
qassamzed for the GLA Militia
Epsilon for General Kyong, Grenade
UTN Medic for, well, the UTN Medic model
The_Silent for Ben-52 turret (flamethrower model)
Burning_Dragoon5 for X-Suit model (Space Marine: Bolter)
Comms Depot, Server Box and Space Radiator by Fingolfin (Doodad)
Computer by The_Silent


Music:
Hans Zimmer
Warner Bross (Command & Conquer Red Alert 2)
Half Life series

Testers:
Stealth
Vista_Sucks





Keywords:
Science Fiction, Space, Future, Campaign, Alien, Artifact, War, Mars, Marine, Alien, Recovery, Squad.
Contents

M.A.R.S. (Campaign)

Reviews
Vengeancekael - [Contact] Date: 2012/Jul/07 23:35:51 Comment: [Rejected] As much as I love the map's story, the terrain just won't do it. Everything else is modern looking, except for the terrain, just go ahead and import dozens of custom...

Moderator

M

Moderator

Vengeancekael - [Contact]
Date: 2012/Jul/07 23:35:51

Comment: [Rejected]
As much as I love the map's story, the terrain just won't do it.
Everything else is modern looking, except for the terrain, just go ahead and import dozens of custom models, it's singleplayer anyway.

Resource Moderation - Rules
 
Level 5
Joined
Sep 7, 2010
Messages
145
cool campaign so far, but at chapter one at the questpart "continue your journey to the x-suit" i couldnt continue cause the mars unit was too fat walking the path at the 2 benches.
 
Level 5
Joined
Feb 3, 2012
Messages
107
oh sry about that yogiman and everyone else. ill fix that quickly now lol.
and sonofjay ill put some screenshots momentarily. i always forget to put screenshots.

EDIT: fixed the two benches in the narrow hallway. sry about that.
EDIT2: i added screenshots sonofjay. may contain spoilers though. im not really good in taking screenshots so sry about that.
 
Last edited:
Level 14
Joined
Dec 9, 2006
Messages
1,091
I was testing this campaign for rejection/approval, but there is a critical problem I have encountered that will need to be fixxed before anything can be done on the rating.

While playing the first mission I get the radio static sound, and a pinging of a unit on the map. Clearly, Im supposed to get some sort of transmission, but no text shows up. This problem needs to be corrected before any action can be taken towards its rating. After all, campaigns are played for their story.

~Asomath
 
Level 5
Joined
Nov 29, 2017
Messages
82
The story is really good, the enviroment and the music were a good choice, it makes it feel like a different campaign.

The only bad thing about this campaign is the terrain and the models, if only OP would've inserted more custom models for the aliens and the terrain, as well as a better terrain design, it could be a 5/5 campaign, who knows, maybe it would've been a classic campaign.

Too bad that seems like the creator left the site years ago.
 
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