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Lunar Survival

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Custom; Turn-based; Score Survival
Up to 6 players
BETA v1
By: Apheraz



About Lunar Survival:
In Lunar Survival, your task is to dodge death by slaying waves of enemies. You will be given advantage of picking your own set of seven skills that you will use against enemies. Lunar Survival is a turn-based survival, meaning that you will enter a battle until you or enemies fall, after which you will be given time to upgrade your skills and purchase items. You will face each wave on your own, separated from allies, but able to see what they're doing. There are special waves you can try to pass with them, bonus rounds, and the Ultimate Boss Level, which will give you a massive amount of points if passed.

Score Survival?
Lunar Survival has a new and unseen feature - you will earn points called "Fairy Marks" for killing enemies and completing challenges. At the end of the game, or earlier, if you wish so, you can type "-save" to get a code which you can load in your next game. The code saves the amount of Fairy Marks you currently posses. More of these you have, more features will be unlocked, such as new Hero appearances, new items or even new skills and special waves! If you die, it's not Game Over; you will loose some of your points instead! You will also be given opportunities to try to pass the next levels.

Features:
100 Different types of waves you can encounter - Never same game!
72 Abilities to pick from
40 Hero Appearances to pick from
40 Waves to pass
7 Special waves
7 Skills of your choice on your hero
5 Slots for your friends to come
Unique "Fairy Marks" system
Stunning Visuals
New user friendliness
Very low file size

Help me!
Write a post in here with your opinion about this map, balance, visuals, ideas - everything is welcome in here!

Beta Version:
Beta version of the map will be available in few days - I still need some small things to fix for it to be playable.
 
Level 6
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Jun 16, 2007
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This will be a nightmare to balance, I hope you know how to write ObjectMerger or GMSI scripts or you are in trouble.
 
Level 30
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Jan 31, 2010
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3,551
Actually, it wont. You gain one level per one wave passed, and creep count gets increased each wave, as well as their statistics. There are also three difficulty modifiers. Skills do not suffer from +5/+5/+500 imbalanced increases - they are constant.

And you can't keep your hero for the next game, just points ;)
 
Level 14
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Sep 28, 2011
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968
Lunar Survival has a new and unseen feature - you will earn points called "Fairy Marks" for killing enemies and completing challenges. At the end of the game, or earlier, if you wish so, you can type "-save" to get a code which you can load in your next game. The code saves the amount of Fairy Marks you currently posses. More of these you have, more features will be unlocked!
I have already see this feature in custom footman war but it stays cool.
 
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