- Joined
- Aug 11, 2007
- Messages
- 36
I'm having some slight trouble with a set of triggers I'm trying to make.
In theory, it would make it so you require X amount of lumber to get an item, but you wouldn't actually lose the lumber. There doesn't seem to be a "Lumber Cost of Item" variable of any variety, nor do I want to risk setting the life of items to super low values that this might need and syncing the life and lumber cost.
Is there a way to have it just cost nothing but require X lumber?
Thanks in advance.
In theory, it would make it so you require X amount of lumber to get an item, but you wouldn't actually lose the lumber. There doesn't seem to be a "Lumber Cost of Item" variable of any variety, nor do I want to risk setting the life of items to super low values that this might need and syncing the life and lumber cost.
Is there a way to have it just cost nothing but require X lumber?
Thanks in advance.