- Joined
- Jul 19, 2010
- Messages
- 309
Hello thanks for stopping by. Here is my problem:
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Unit Group - Pick every unit in (Units within SpellAoeSize[GenericLoopCount] of SpellTargetPoint[GenericLoopCount].) and do (Actions)
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Loop - Actions
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(debug: Display name of OrginalCaster[GenericLoopCount]) = Mage
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Unit - Cause OriginalCaster[GenericLoopCount] to damage (Picked unit), dealing 400 damage of attack type Spells and damage type Normal
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(debug: Display name of OrginalCaster[GenericLoopCount]) = Null
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