- Joined
- Aug 29, 2004
- Messages
- 159
Hey guys
I'm looking for someone who could help me (do for me) the terrain of map i'm making. Its an 8-player (designed for 4 teams of 2) quasi-melee map called Fleet Wars (looking for better name aswel), where each race only gets a limited Tech-tree but may build a shipyard and ships of their own to make the bulk of their army.
The map uses the Sunken Ruins tileset and will consist of a large central island sporting a naga temple, four 'main' islands for each team, and numerous smaller islands with creeps, lumber, etc. I also plan to add more 'anti-melee' triggered events such as a force of pirates which will raid on occasion, whirlpools which could appear randomly and suck ships to their doom, submerged reefs which sink ships. And some more.
Anyone helping me will recieve due credit when the map is published.
So, reply if you're interested and we'll get working.
=][= Bort
I'm looking for someone who could help me (do for me) the terrain of map i'm making. Its an 8-player (designed for 4 teams of 2) quasi-melee map called Fleet Wars (looking for better name aswel), where each race only gets a limited Tech-tree but may build a shipyard and ships of their own to make the bulk of their army.
The map uses the Sunken Ruins tileset and will consist of a large central island sporting a naga temple, four 'main' islands for each team, and numerous smaller islands with creeps, lumber, etc. I also plan to add more 'anti-melee' triggered events such as a force of pirates which will raid on occasion, whirlpools which could appear randomly and suck ships to their doom, submerged reefs which sink ships. And some more.
Anyone helping me will recieve due credit when the map is published.
So, reply if you're interested and we'll get working.
=][= Bort