• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Long "shutdown" time after map ended

Status
Not open for further replies.
Level 6
Joined
May 31, 2008
Messages
218
The title might be a bit confusing, but i wonder if the time it takes for a map to leave the score screen and enter a channel. If it has anything to do with if the map is leaking or anything?
Cause my map will take 5 times as long to get back from result screen to channel after the game is done, compared to other maps. And this time also increases the longer i play the map. So is this "shutdown/ending" time determined by like leaking triggers, map size or is it just random?

And to make it easier to understand i post a picture.
From this screen, when you press ok, until you get back to a channel, that is the time i'm talking about
OK.jpg
 
Level 8
Joined
Jun 26, 2010
Messages
530
Of course it's not random. AFAIK, It's determined by leaking triggers, overral ram usage of the map (giant maps with tons of units a lot of faces and particles at the screen at the same time etc use more ram so it might take longer to clear it) and the speed of your computer.
 
Status
Not open for further replies.
Top