- Joined
- Mar 15, 2012
- Messages
- 2,885
[trigger=]
Untitled Trigger 002
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Item - Pick every item in (Playable map area) and do (Actions)
Loop - Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Custom value of (Picked item)) Equal to (Player number of (Picked player))
Then - Actions
Set string = (Great + ((Name of (Picked item)) + of Fun))
Set i = (i + 1)
Set item = (Picked item)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Player Equal to (Picked player)
Then - Actions
Floating Text - Create floating text that reads string at (Position of (Picked item)) with Z offset 50.00, using font size 15.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Set tag = (Last created floating text)
Else - Actions
Else - Actions
[/trigger]
This works fine right? Should I be setting the variable to detect each text tag locally or should I not?