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LOAD/SAVE HERO AND ITEMS MULTIPLAYERS

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I am sure all people ask this question to know....but me i did one but i need 1 trigger per item for load and save and .....for hero 2 and that very long....I am searching a tutorial to make a save/load hero with his item for multiplayer based on the items and on the level of hero!
 
Unfortunatly you cannot accomplish this in WC3 multiplayer maps. Only in single player can you use the Game Cache triggers.
 
Man you dont play Warcraft III often! I am not talking a transition of an hero map per map but for type -save and then you get the code of the hero and his item (based on the level and items) dude lol!


:lol: :lol: Man u dont play often rpg...A lot of rpg have alot of save/load systeme but me i must creat 4-5 trigger per items! (Load item, Save item,Item requide(LV, INT, AGIL, STR) and item set)
 
Im making a rpg...

and its gonner be really good, accept the only thing is its goner be a small map with alot of items lol.
it will be good don't get be wrong

i calling it LRL rpg (Legacy of the Runic Legends)
plz no1 steal this title :?
 
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