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Little trigger issues

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Feb 25, 2005
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Ok i'm just trying to do some basic triggering to get the idea how it all works and i can't seem to even do this.

How do i get a simple "move to (region)" quest to work?

I succesfully made Quest "discover" and "create" triggers but I just cant get the "complete" one to run whun the player reaches the region.

This is what I have as the Victory trigger:

E
Unit - A unit enters The Hermit <gen>
C
(Owner of (Entering unit)) Equal to APlayer01
A
Trigger - Run QuestHeavens Gate Complete <gen> (ignoring conditions)

where QuestHeavens Gate Complete is:
A
QuestHeavens Gate Complete
Quest - Display to (All players) the Quest Completed message: |cffffcc00MAIN QUES...

what else do i need to make it recognize the unit when it enters the region? right now nothing at all happens.

Thanx in advance.
 
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