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Little Big Planet 2

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Jun 30, 2004
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LBP2 came out yesterday.

... Darn it. I pre-ordered the game because I loved the first game, but I don't have a PS3 anymore, so I am very jealous of everyone who is playing it right now. >_<

What say you guys?
 

Dr Super Good

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A tower defense o_O seems rather strange for a physics game.

Still no match for the flexibility of games like StarCraft II. However I guess it is one of the much needed flagship games now that God of War series is prety much over and mainstream final fantasy is now multi platform. Sony needs games like this inorder to sell PS3 units. In reality, there is nothing stopping this game from being ported to the 360 seeing as they have about equal processing power in every way.

I do admit that I would probably get this game if I ever did get a PS3, seeing as it is rather harmless and multiplayer.
 
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So how does one program this? I imagine entering a scripting language via the shit PS3 controler is obviously not how.

Its actually simpler than some may think, but it could be frustrating at times

http://www.youtube.com/watch?v=afjZUFRNLqc
pretty awesome!

heres a clip on making maps in LBP1 (more simpler cause he didn't add any objects with emotions or any other technical things)
http://www.youtube.com/watch?v=_vHdU9ctp7M


Another level making video, but more technical
http://www.youtube.com/watch?v=DdcFdQME6_g&feature=relmfu
 
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