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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

List of Hidden Material Within the World Editor

Discussion in 'General Mapping Tutorials' started by Archian, Apr 8, 2006.

Thread Status:
Not open for further replies.
  1. Archian

    Archian

    Site Director

    Joined:
    Jan 1, 2006
    Messages:
    2,898
    Resources:
    12
    Skins:
    1
    Tutorials:
    11
    Resources:
    12
    1. Hidden Icons
    2. Hidden Doodads
    3. Hidden Effects
    4. Hidden Units

    Note - You can find this hidden material by using World Editor Unlimited.
    Hope this will prove useful, though most people already know about this.

    Hidden Units and Doodads:
    There are hidden models and icons within Blizzard's World Editor that most people don't know about.
    Here is some paths to some of the hidden models & icons.

    Hidden Icons:

    [​IMG] ReplaceableTextures\CommandButtons\BTNProudmoore.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNAkama.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNFlamingArrows.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNForceOfNature.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNHydra.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNHeroLich.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNPoisonArrow.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNOrb.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNAuraOfDarkness.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNAvengingAssassin.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNBarkSkinOff".blp


    [​IMG]
    ReplaceableTextures\PassiveButtons\PASBTNBattleRoar.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNHeroMoonPriestess.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNLamp.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNThievesGuild.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNManaShield.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNManual2.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNPotionBlue.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNBronzeBowl.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNBronzeBowlFull.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNCatapult.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNChime.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNDenOfWonders.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNDiabloCar.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNDrain.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNDryadDispelMagic.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNDwarfCar.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNElunesBlessing.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNEntanglemine.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNeredarRed.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNExpandedView.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNMGexchange.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNGLExchange.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNGyrocopter.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNIllidanPrisonWagon.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNImprovedMining.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNInn.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNImpalingBolt.blp


    [​IMG]
    ReplaceableTextures\PassiveButtons\PASBTNImpalingBolt.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNLament.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNLGExchange.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNMarine.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNMeatapult.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNNightelfFishingBoat.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNOrcCar.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNOrcLumberUpgradeTwo.blp


    [​IMG]
    ReplaceableTextures\PassiveButtons\PASBTNRegenerate.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNPebble.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNPickUpItem.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNQuillbeastGod.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNRegeneration.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNUpgradeRegenerationAura.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNRejuvenationPotion.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNRepair.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNShadowMeld.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNShoveler.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNSpiderling.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNStaffOfPurification.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNTemp.blp


    [​IMG]
    Buildings\Other\TempArtB\BTNTempB.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNUndeadCar.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNThornyShieldOff.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNTuskaarNomad.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNUndeadCar.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNVengeanceIncarnate.blp


    [​IMG]
    ReplaceableTextures\PassiveButtons\PASBTNWarStomp.blp


    [​IMG]
    ReplaceableTextures\CommandButtons\BTNWindWalkOff.blp
     
    Last edited by a moderator: Jan 22, 2008
  2. Archian

    Archian

    Site Director

    Joined:
    Jan 1, 2006
    Messages:
    2,898
    Resources:
    12
    Skins:
    1
    Tutorials:
    11
    Resources:
    12
    Hiddens Doodads:

    Ancient Ziggurat 1:
    Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat0.mdl

    Ancient Ziggurat 2:
    Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat1.mdl

    City Building 1:
    Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding0.mdl

    City Building 2:
    Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding1.mdl

    City Building 3:
    Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding2.mdl

    City Building 4:
    Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding3.mdl

    City Building 5:
    Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding4.mdl

    Grass Tuft 1:
    Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft0.mdl

    Grass Tuft 2:
    Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft1.mdl

    Grass Tuft 3:
    Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft2.mdl

    Grass Tuft 4:
    Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft3.mdl

    Larger Sign Post:
    Doodads\LordaeronSummer\Props\Signpost\Signpost0.mdl

    New City Bridge:
    Doodads\LordaeronSummer\Structures\CityBridgeSmall\CityBridgeSmall.mdl

    New Lordaeron Bridge:
    Doodads\LordaeronSummer\Structures\LordaeronBridge\LordaeronBridge.mdl

    New Wooden Bridge:
    Doodads\LordaeronSummer\Structures\BridgeLog\BridgeLog.mdl

    Rock Chunks 1:
    Doodads\Terrain\G_RockChunks\G_RockChunks0.mdl

    Rock Chunks 2:
    Doodads\Terrain\G_RockChunks\G_RockChunks1.mdl

    Rock Chunks 3:
    Doodads\Terrain\G_RockChunks\G_RockChunks2.mdl

    Rock Chunks 4:
    Doodads\Terrain\G_RockChunks\G_RockChunks3.mdl

    Rock Chunks 5:
    Doodads\Terrain\G_RockChunks\G_RockChunks4.mdl

    Rock Chunks 6:
    Doodads\Terrain\G_RockChunks\G_RockChunks5.mdl

    Hidden Effects:

    Alternate Heal Target:
    Abilities\Spells\Other\HealTarget2\HealTarget2.mdl

    Alternate Hydra Impact:
    Abilities\Weapons\HydraliskImpact\T_HydraliskImpact.mdl

    Ballista Impact:
    Abilities\Weapons\BallistaMissile\BallistaImpact.mdl

    Ballista Target:
    Abilities\Weapons\BallistaMissile\BallistaMissileTarget.mdl

    Bersek Upside Down:
    Abilities\Spells\Orc\TrollBerserk\HeadhunterWEAPONSRight.mdl

    Bersek Target:
    Abilities\Spells\Orc\Berserker\Berserkertarget.mdl

    Blood Impact:
    Abilities\Weapons\Blood\BloodImpact.mdl

    Bloodlust Special:
    Abilities\Spells\Orc\Bloodlust\BloodLustSpecial.mdl

    Water of Corrupted Moon Well:
    Abilities\Spells\NightElf\MoonWell\CorruptedMoonWellTarget.mdl

    Demon Revive:
    Abilities\Spells\Demon\ReviveDemon\ReviveDemon.mdl

    Forked Lightning Target:
    Abilities\Spells\Other\ForkedLightning\ForkedLightningTarget.mdl

    Green Rings:
    Abilities\Weapons\PoisonSting\Rings_Green.mdl

    Green Smoke:
    SharedModels\Smoke1_Green.mdl

    Mark of Chaos:
    Abilities\Spells\Human\MarkOfChaos\MarkOfChaosDone.mdl

    Moving Feather:
    SharedModels\Feather1.mdl

    Night Elf Revive (looks like ordinary revive):
    Abilities\Spells\NightElf\ReviveNightElf\ReviveNightElf.mdl

    Obsidian Feather:
    SharedModels\ObsidianFeather.mdl

    Red Glow:
    SharedModels\Glow1_red.mdl

    Regeneration Scroll:
    Abilities\Spells\Items\ScrollOfRegeneration\Scroll_Regen_Target.mdl

    Scatter Shot:
    Abilities\Weapons\Mortar\ScatterShotTarget.mdl

    Spinning Burning Head:
    Abilities\Spells\Other\ANsa\ANsaTarget.mdl

    Spinning Feather:
    SharedModels\Feather2.mdl

    Hidden Missiles:

    Alternate Meat Wagon:
    Abilities\Weapons\MeatwagonMissile\T_MeatwagonMissile.mdl

    Ballista:
    Abilities\Weapons\BallistaMissile\BallistaMissile.mdl

    Balls of Fire:
    Abilities\Weapons\BallsOfFireMissile\BallsOfFireMissile.mdl

    Bomb:
    Abilities\Weapons\FlyingMachine\FlyingMachineMissile.mdl

    Earth Brewmaster:
    Units\Creeps\EarthPandarenBrewmaster\EarthPandarenBrewmaster_Missile.mdl

    Flaming Arrow:
    Abilities\Weapons\FlamingArrow\FlamingArrowMissile.mdl

    Oscillating Steam:
    Abilities\Weapons\SteamMissile\SteamMissile.mdl

    Storm Brewmaster cool
    Units\Creeps\StormPandarenBrewmaster\StormPandarenBrewmaster_Missile.mdl

    Treant Missile:
    Abilities\Weapons\TreantMissile\TreantMissile.mdl

    Hidden Units:


    [​IMG] Units\Orc\AncestralGuardian\AncestralGuardian.mdx


    [​IMG] Units\critters\Bloodelfpeasant\BloodElfpeasant.mdx



    Fel Orc Berseker:
    Units\Demon\ChaosOrcRange\ChaosOrcRange.mdl

    Entangled Wisp:
    SharedModels\EntangleWisp.mdl

    Gragoyle Spire:
    Buildings\Undead\GargoyleSpire\GargoyleSpire.mdl

    Illidan Imprisioned:
    SharedModels\IllidanImprisoned.mdl

    Night Elf Fishing Boat:
    Units\Nightelf\Nightelffishingboat\Nightelffishingboat.mdl
     
    Last edited by a moderator: Oct 6, 2007
  3. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    8,506
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Hidden Icons;

    Admiral Proudmoore:
    ReplaceableTextures\CommandButtons\BTNProudmoore.blp

    Alternate Akama:
    ReplaceableTextures\CommandButtons\BTNAkama.tga

    Flaming Arrows:
    ReplaceableTextures\CommandButtons\BTNFlamingArrows.blp

    Alternate Hydra:
    ReplaceableTextures\CommandButtons\BTNHydra.blp

    Alternate Slow Poison:
    ReplaceableTextures\CommandButtons\BTNPoisonArrow.blp

    Another Orb:
    ReplaceableTextures\CommandButtons\BTNOrb.blp

    Aura of Darkness:
    ReplaceableTextures\CommandButtons\BTNAuraOfDarkness.blp

    Avenging Assassin:
    ReplaceableTextures\CommandButtons\BTNAvengingAssassin.tga

    Barskin:
    ReplaceableTextures\CommandButtons\BTNBarkskin"On/Off".blp (no " of course -.-)

    Beta Flying Moon Priestess:
    ReplaceableTextures\CommandButtons\BTNHeroMoonPriestess.blp

    Beta Lamp:
    ReplaceableTextures\CommandButtons\BTNLamp.blp

    Beta Neutral Building:
    ReplaceableTextures\CommandButtons\BTNThievesGuild.blp

    Beta Steam Tank:
    ReplaceableTextures\CommandButtons\BTNSteamTank.blp

    Blood Elf Mana Shield:
    ReplaceableTextures\CommandButtons\BTNManaShield.blp

    Blue Book:
    ReplaceableTextures\CommandButtons\BTNManual2.blp

    Blue Potion:
    ReplaceableTextures\CommandButtons\BTNPotionBlue.blp

    Bronze Bowl:
    ReplaceableTextures\CommandButtons\BTNBronzeBowl.blp

    Chime:
    ReplaceableTextures\CommandButtons\BTNChime.blp

    Deactive Thorny Shield:
    ReplaceableTextures\CommandButtons\BTNThornyShieldOff.blp

    Demon Red Ereder:
    ReplaceableTextures\CommandButtons\BTNEredarRed.blp

    Drain:
    ReplaceableTextures\CommandButtons\BTNDrain.blp

    Dryad Dispel Magic:
    ReplaceableTextures\CommandButtons\BTNDryadDispelMagic.blp

    Elune's Blessing:
    ReplaceableTextures\CommandButtons\BTNElunesBlessing.blp

    Entangle Mine:
    ReplaceableTextures\CommandButtons\BTNentanglemine.blp

    Flipped Quillbeast God:
    ReplaceableTextures\CommandButtons\BTNQuillbeastGod.tga

    Goblin Night Scope:
    ReplaceableTextures\CommandButtons\BTNExpandedView.tga

    Gold Coin:
    ReplaceableTextures\CommandButtons\BTNMGexchange.tga

    Gold to Lumber:
    ReplaceableTextures\CommandButtons\BTNGLExchange.blp

    Improved Mining:
    ReplaceableTextures\CommandButtons\BTNImprovedMining.blp

    Inn:
    ReplaceableTextures\CommandButtons\BTNInn.blp

    Lament:
    ReplaceableTextures\CommandButtons\BTNLament.blp

    Liquid Bronze Bowl:
    ReplaceableTextures\CommandButtons\BTNBronzeBowlfull.blp

    Lumber to Gold:
    ReplaceableTextures\CommandButtons\BTNLGExchange.blp

    Meatapult:
    ReplaceableTextures\CommandButtons\BTNMeatapult.blp

    Orc Lumber Upgrade:
    ReplaceableTextures\CommandButtons\BTNOrcLumberUpgradeTwo.blp

    Pebble:
    ReplaceableTextures\CommandButtons\BTNPebble.blp

    Pick Up Item:
    ReplaceableTextures\CommandButtons\BTNPickUpItem.blp

    Regeneration Footprint:
    ReplaceableTextures\CommandButtons\BTNRegeneration.blp

    Repair without Auto-cast:
    ReplaceableTextures\CommandButtons\BTNRepair.blp

    Shadow Meld:
    ReplaceableTextures\CommandButtons\BTNShadowMeld.blp

    Spiderling:
    ReplaceableTextures\CommandButtons\BTNSpiderling.blp

    Tuskaar Nomad:
    ReplaceableTextures\CommandButtons\BTNTuskaarNomad.tga

    Vengeance Incarnate:
    ReplaceableTextures\CommandButtons\BTNVengeanceIncarnate.tga

    Wind Walk Off:
    ReplaceableTextures\CommandButtons\BTNWindWalkOff.blp

    Orcish Car
    ReplaceableTextures\CommandButtons\BTNOrcCar.blp

    Dwarven Car
    ReplaceableTextures\CommandButtons\BTNDwarfCar.blp

    Diablo Car
    ReplaceableTextures\CommandButtons\BTNDiabloCar.blp

    Undead Car
    ReplaceableTextures\CommandButtons\BTNUndeadCar.blp

    Alternate Lich
    ReplaceableTextures\CommandButtons\BTNHeroLich.blp

    Gyrocopter
    ReplaceableTextures\CommandButtons\BTNGyrocopter.blp

    Ballista
    ReplaceableTextures\CommandButtons\BTNBallista.blp

    Rejuvenation Potion ReplaceableTextures\CommandButtons\BTNRejuvenationPotion.blp

    Staff of Purification ReplaceableTextures\CommandButtons\BTNStaffOfPurification.blp

    Upgrade Regeneration Aura ReplaceableTextures\CommandButtons\BTNUpgradeRegenerationAura.blp

    Catapult
    ReplaceableTextures\CommandButtons\BTNCatapult.blp

    Impaling Bolt ReplaceableTextures\CommandButtons\BTNImpalingBolt.blp

    Den of Wonders ReplaceableTextures\CommandButtons\BTNDenOfWonders.blp

    Alternate Force of Nature ReplaceableTextures\CommandButtons\BTNForceOfNature.blp

    Build Advanced
    ReplaceableTextures\CommandButtons\BTNAdvStruct.blp

     
    Last edited by a moderator: Apr 25, 2007
  4. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    8,506
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Hiddens Doodads:

    Ancient Ziggurat 1:
    Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat0.mdl

    Ancient Ziggurat 2:
    Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat1.mdl

    City Building 1:
    Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding0.mdl

    City Building 2:
    Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding1.mdl

    City Building 3:
    Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding2.mdl

    City Building 4:
    Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding3.mdl

    City Building 5:
    Doodads\Cityscape\Structures\Morecitybuilding\MoreCitybuilding4.mdl

    Grass Tuft 1:
    Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft0.mdl

    Grass Tuft 2:
    Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft1.mdl

    Grass Tuft 3:
    Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft2.mdl

    Grass Tuft 4:
    Doodads\LordaeronSummer\Plants\GrassTuft\GrassTuft3.mdl

    Larger Sign Post:
    Doodads\LordaeronSummer\Props\Signpost\Signpost0.mdl

    New City Bridge:
    Doodads\LordaeronSummer\Structures\CityBridgeSmall\CityBridgeSmall.mdl

    New Lordaeron Bridge:
    Doodads\LordaeronSummer\Structures\LordaeronBridge\LordaeronBridge.mdl

    New Wooden Bridge:
    Doodads\LordaeronSummer\Structures\BridgeLog\BridgeLog.mdl

    Rock Chunks 1:
    Doodads\Terrain\G_RockChunks\G_RockChunks0.mdl

    Rock Chunks 2:
    Doodads\Terrain\G_RockChunks\G_RockChunks1.mdl

    Rock Chunks 3:
    Doodads\Terrain\G_RockChunks\G_RockChunks2.mdl

    Rock Chunks 4:
    Doodads\Terrain\G_RockChunks\G_RockChunks3.mdl

    Rock Chunks 5:
    Doodads\Terrain\G_RockChunks\G_RockChunks4.mdl

    Rock Chunks 6:
    Doodads\Terrain\G_RockChunks\G_RockChunks5.mdl

    Hidden Effects:

    Alternate Heal Target:
    Abilities\Spells\Other\HealTarget2\HealTarget2.mdl

    Alternate Hydra Impact:
    Abilities\Weapons\HydraliskImpact\T_HydraliskImpact.mdl

    Ballista Impact:
    Abilities\Weapons\BallistaMissile\BallistaImpact.mdl

    Ballista Target:
    Abilities\Weapons\BallistaMissile\BallistaMissileTarget.mdl

    Bersek Upside Down:
    Abilities\Spells\Orc\TrollBerserk\HeadhunterWEAPONSRight.mdl

    Bersek Target:
    Abilities\Spells\Orc\Berserker\Berserkertarget.mdl

    Blood Impact:
    Abilities\Weapons\Blood\BloodImpact.mdl

    Bloodlust Special:
    Abilities\Spells\Orc\Bloodlust\BloodLustSpecial.mdl

    Water of Corrupted Moon Well:
    Abilities\Spells\NightElf\MoonWell\CorruptedMoonWellTarget.mdl

    Demon Revive (looks like ordinary revive):
    Abilities\Spells\Demon\ReviveDemon\ReviveDemon.mdl

    Forked Lightning Target:
    Abilities\Spells\Other\ForkedLightning\ForkedLightningTarget.mdl

    Green Rings:
    Abilities\Weapons\PoisonSting\Rings_Green.mdl

    Green Smoke:
    SharedModels\Smoke1_Green.mdl

    Mark of Chaos:
    Abilities\Spells\Human\MarkOfChaos\MarkOfChaosDone.mdl

    Moving Feather:
    SharedModels\Feather1.mdl

    Night Elf Revive (looks like ordinary revive):
    Abilities\Spells\NightElf\ReviveNightElf\ReviveNightElf.mdl

    Obsidian Feather:
    SharedModels\ObsidianFeather.mdl

    Red Glow:
    SharedModels\Glow1_red.mdl

    Regeneration Scroll:
    Abilities\Spells\Items\ScrollOfRegeneration\Scroll_Regen_Target.mdl

    Scatter Shot:
    Abilities\Weapons\Mortar\ScatterShotTarget.mdl

    Spinning Burning Head:
    Abilities\Spells\Other\ANsa\ANsaTarget.mdl

    Spinning Feather:
    SharedModels\Feather2.mdl

    Hidden Missiles:

    Alternate Meat Wagon:
    Abilities\Weapons\MeatwagonMissile\T_MeatwagonMissile.mdl

    Ballista:
    Abilities\Weapons\BallistaMissile\BallistaMissile.mdl

    Balls of Fire:
    Abilities\Weapons\BallsOfFireMissile\BallsOfFireMissile.mdl

    Bomb:
    Abilities\Weapons\FlyingMachine\FlyingMachineMissile.mdl

    Earth Brewmaster cool :p
    Units\Creeps\EarthPandarenBrewmaster\EarthPandarenBrewmaster_Missile.mdl

    Flaming Arrow:
    Abilities\Weapons\FlamingArrow\FlamingArrowMissile.mdl

    Oscillating Steam:
    Abilities\Weapons\SteamMissile\SteamMissile.mdl

    Storm Brewmaster cool :p
    Units\Creeps\StormPandarenBrewmaster\StormPandarenBrewmaster_Missile.mdl

    Treant Missile:
    Abilities\Weapons\TreantMissile\TreantMissile.mdl

    Hidden Units

    Ancestral Guardian:
    Units\Orc\AncestralGuardian\AncestralGuardian.mdl

    Blood Elf Peasant:
    Units\critters\Bloodelfpeasant\BloodElfpeasant.mdl

    Fel Orc Berseker:
    Units\Demon\ChaosOrcRange\ChaosOrcRange.mdl

    Entangled Wisp:
    SharedModels\EntangleWisp.mdl

    Gragoyle Spire:
    Buildings\Undead\GargoyleSpire\GargoyleSpire.mdl

    Illidan Imprisioned:
    SharedModels\IllidanImprisoned.mdl

    Night Elf Fishing Boat:
    Units\Nightelf\Nightelffishingboat\Nightelffishingboat.mdl
    ......


    Sorry for huge post. People who have World Editor Unlimited can find these easly but just cliking on the missile/unit and go to Extra. there you see Hidden Effects Doodads etc.
     
    Last edited by a moderator: Apr 25, 2007
  5. Mecheon

    Mecheon

    Joined:
    Mar 31, 2004
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    Skeletal Archer with fire emitters

    Units\Creeps\BurningArcher\BurningArcher.mdx

    Rabbit/Furbolg from Blizzard's Easter map

    Units\Other\EasterBunny.mdx

    Evil Rabbit/Furbolg from Blizzard's Easter Map

    Units\Other\EvilEasterBunny.mdx (Probably wrong)

    Cars from the Racing Map. Change the *** to Orc, Diablo, Undead or Dwarf to get them

    Units\Other\***Car.mdx

    Units\Other\IllidanWagon\IllidanWagon.mdx (Modified version of the Blood Elf wagon)


    And change all the .mdls to .mdx. They're properly called .mdx, .mdl is just a thing it does wrong
     
    Last edited by a moderator: Apr 25, 2007
  6. Deckboy

    Deckboy

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    Over the past few years I have discovered from various maps I've played on and a also some time messing around with the Warcraft 3 editor that there are many hidden and unusual things throughout the Warcraft 3 editor. I've decided to list a few of these things here seeing as they might prove useful of interesting to noobie mapmakers out there (like me).

    1)Tree Bridge:(took me awhile to figure this one out)
    If you go under Doodads> Bridges and Ramps, on most tilesets you will find a Tree Bridge, in vertical and horizontal. When you place them though they look nothing like bridges, just tall, somewhat dead trees. However, select the tree bridge and press enter. Set the life stat to zero and the tree falls down to make a log bridge! Handy if you want to make a trigger to make the tree fall down across a river once a unit completes an area!!!

    2) Freaky Sammy Kobold:(Something wierd I found when I tried to create a kobold builder)
    Make a custom unit, basing it off of the peon unit. Once done, go under Art>Model File and select Kobold Tunneler. The ending result is a kobold with Sammy, Blizzard's Artist's, head!!. . .wierd huh?

    3) Orc Spells:(Cool little things)
    Try this: Have a grunt with a channeling ability (i.e. Blizzard etc. . .) make sure he has mana, and go try casting it. When cast he gives a kinda "roar" over and over. (It looks pretty good)
    Give an Orc Warlock a summoning spell (i.e. Spirit wolf etc. . .) When he casts it, a little puff of purple cloud appears over his head and he glows bright neon purple!!!

    Well, that's all for now, I hope that helped, and yes, i know, it wasn't much but hey. . .
     
    Last edited by a moderator: Apr 25, 2007
  7. Rui

    Rui

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    The Chieftain asked me to gather up all the scattered information in various tutorials and sticky posts and get it all in one place. This thread contains imported posts copied form their original locations.

    Some of the above information predates Archian's original tutorial and is redundant. Nonetheless, I believe this list is now fully complete.
     
    Last edited by a moderator: Apr 25, 2007
  8. Flame_Phoenix

    Flame_Phoenix

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    the only way to access the file is by:
    1 - go to the object editor, and in the icon/model area double click it
    2 - copy the file path the site has
    3 - paste it on the area that says custom path
     
    Last edited by a moderator: Sep 10, 2007
  9. Wolverabid

    Wolverabid

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    Please see my note in post #6 above:
    1. If Archian has no time or inclination to update the tutorial to include tie images, that's his prerogative: he has a real life aside from his game modding interests.

    2. I don't have time to track down all the images and add them to the post.

    3. Flame_Phoenix: it's up to you now, I'm passing the buck to you. If you want to gather the images and attach them to your post in this thread I will then edit the tutorial to include them. I strongly recommend that you extract them from Warcraft III's .mpq files. DO NOT copy them from any other website without first getting the permission of that site's administration or from Archian himself.

    4. There is no further need to continue discussion of this tutorial in the thread itself: it is already approved and can stand on it's own merit, images or not. The thread is now just getting spammed, detracting from its valuable content and distracting those users who might wish to learn from it.

    5. ~ Thread cleaned and closed.
     
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