Hey guys need a little help with changing heights of the created lightning... Here's the custom script that does that:
call SetLightningZ(udg_tmpLightning, udg_startPoint, udg_endPoint, 150.)
The problem is that it is changing heights at the startpoint(position of caster) and the endpoint(position of targeted unit of ability is being cast). How to make it so it will only change the heights at the start point?
call SetLightningZ(udg_tmpLightning, udg_startPoint, udg_endPoint, 150.)
The problem is that it is changing heights at the startpoint(position of caster) and the endpoint(position of targeted unit of ability is being cast). How to make it so it will only change the heights at the start point?