Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
yes it can be done with both orb or a ability you just need to make trigger for it
here is a trigger for it in this i use a ability
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to War Stomp
Actions
Set VariableSet Caster = (Triggering unit)
Set VariableSet TempPoint = (Position of (Target unit of ability being cast))
Unit Group - Pick every unit in (Units within 300.00 of TempPoint matching ((((Matching unit) is A structure) Equal to False) and ((((Matching unit) belongs to an enemy of (Owner of (Casting unit)).) Equal to True) and (((Matching unit) is alive) Equal to True))).) and do (Actions)
Loop - Actions
Set VariableSet Target = (Picked unit)
Unit - Cause Caster to damage (Picked unit), dealing 0.00 damage of attack type Spells and damage type Normal < ---so insted of useing the abilitys own dmg you can for example make in in to doing x aromg of heros agility as dmg
Set VariableSet HealAmount = 50.00
Unit - Set life of Caster to ((Life of Caster) + HealAmount) < --- if you need % insted you make it in to that
Special Effect - Create a special effect attached to the overhead of Caster using Abilities\Spells\Undead\DeathCoil\DeathCoilSpecialArt.mdl
Special Effect - Destroy (Last created special effect)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.