- Joined
- May 3, 2009
- Messages
- 22
Level up hero over time (not solved yet)
Hi, I want to level up heros in a certain area over time. and only certain type of unit too.
Slayer Level Universal
Events
Time - Every 30.00 seconds of game time
Conditions
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
Actions
Unit Group - Pick every unit in (Units in Slayer <gen>) and do (Actions)
Loop - Actions
Hero - Set (Matching unit) Hero-level to (Hero level of (Triggering unit)), Show level-up graphics
but I was thinking to do something like
Hero - Set (last triggering unit) hero-level to )hero level of (triggering unit) + 1), show Level-up Graphics
but can't find out how to do that.
would appreciated the help
Hi, I want to level up heros in a certain area over time. and only certain type of unit too.
Slayer Level Universal
Events
Time - Every 30.00 seconds of game time
Conditions
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
(Unit-type of (Triggering unit)) Equal to Slayer
Actions
Unit Group - Pick every unit in (Units in Slayer <gen>) and do (Actions)
Loop - Actions
Hero - Set (Matching unit) Hero-level to (Hero level of (Triggering unit)), Show level-up graphics
but I was thinking to do something like
Hero - Set (last triggering unit) hero-level to )hero level of (triggering unit) + 1), show Level-up Graphics
but can't find out how to do that.
would appreciated the help
Last edited: