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[Role Playing Game] Legend of the Djinn

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ARHOWK Presents

Legend of the Djinn
Created by ARHOWK

Lore:
This is my first lore ever so please give comments

Remember the old story of Roanoke? The entire town simply disappeared overnight without a trace? Well, they didn't exactly disappear, but rather lept forward one period of time, but let me explain. They say history repeats itself, but that statement has more validity than meets the eye. After humanity has evolved to the point where destruction is inevitable, the universe simply recreates itself and starts to begin from scratch, almost an exact copy of the old one but with specific changes, simply due to the factor of random.

Ok, back to Roanoke. Roanoke was the present-day Area 51. Everything that the government didn't want to see was hidden at Roanoke. Before the time of the disappearance, the government was developing a technology to go forward in time. At the beginning of the civil war, one of the primary targets of the British, so they had to go forward in time to avoid the British. Worried that the British would devestate or natural causes would overcome the travel site, they made last minute adjustments to travel back in time to improve the technology before the British came. The three lead scientists, Neils Bohr, Louis Pasteur, and Michael Faraday, and a bodyguard, David Dereckson, went in the time machine along with its blueprints immediately teleported at first site of the British. Unfortunately, the time machine emitted a huge blast of electricity due to its unstable condition which killed most people in a 50-mile radius.

Also unfortunately, the time machine had been set to go forward on accident. Since the destination time on the machine had been sent to the past, the machine just kept going, and going, and going, and going. Somewhere while the machine was going, the next period of time had started. Since the three humans were “alive” during the time of the period start, the three humans somehow managed to blend their bodies into their souls, transforming them into beings later classified as djinns. When they finally came back into the real world sometime near 10,000 BC, the three had to decide what to do with their new forms. The three decided to each rule over a specific region of the world. Neils was chosen to rule over the heavens, sky, and sapace. Pasteur chose to rule over the earth and all the land that is connected to the sky. Dereckson was chosen to rule under the earth and over everything that passes on.

This new arrangement worked well for about a thousand years. Dereckson and Pasteur started felling that they had been given lesser positions compared to Louis. Louis eventually agreed to give them control of other planets, Dereckson had Mars and Pasteur had Venus, as long as Louis kept control of Earth and nearby space. Again, this agreement worked out well for about another thousand years again, until about 7800 BC when Mars blew up due to a failed experiment by Dereckson. Even when Dereckson moved to Mercury, the explosion had corrupted his mind and turned him evil. Soon, he was able to take over Mars with laser accuracy and was n his way to attack Earth.

The story starts at a coast in Southwest Elohim (Louis had re-shaped and re-named Earth to his own likings) and you start your adventure by helping out the various townsfolk in the area. Quickly, you are discovered by a disciple of Louis and the real story begins

Features:

Green indicates that the feature is currently implemented and functioning properly
Orange indicates that the feature is functioning properly but has yet to be registered and implemented
Yellow indicates that the feature is past the middle stage of development
Red indicates that the feature is currently in planning or in the very early stages of development

  • Seven playable heroes:
    • Amazon (Bow, Spear)
    • Druid (Staff, Vine)
    • Witch (Staff, Wand)
    • Zealot (Sword, Cleaver)
    • Runemaster (Staff, Orb)
    • Anarchist (Sword, Swiftblade
    • Moonblade (Glaive, Spear)
  • Full-screen Talent Tree(Hoping for over 60 abilties per character)[*]Full-screen inventory (126 inventory slots, 12 equipment slots)
  • One-of-a-kind item drop system (You are only able to see your own drops)
  • Feel like questing? Take the main quest line. Dont want to go ahead o your friends? Go on one of the many side questlines. Dont feel like questing? Go on a bounty hunt, go dungeoning, or just explore the world.
  • Full-screen saving and loading without codes
  • Diablo 2/3 type item system with dynamically changing item stats

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Screenshots and Videos:


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Change Log:




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Credits:

Special Thanks:
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Models:
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Skins:
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Icons:
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Tutorials/Systems:
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Loading Screen/Map Preview Image:
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Other:
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Author's notes:

More information coming after Thursday, May 16 (hopefully) and maybe an open beta by the end of June/Beginning of July

Map Description Template Created by -Kobas-
Find more here: Map Description - Templates
 
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