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[SD/Texturing] LastHopeStoneBridgeLarge_DalaranRuins

tillinghast

Banned
Level 49
Joined
Jun 2, 2008
Messages
696
it's in J.mpq in War3x.mpq as "ReplaceableTextures\Cliff\Cliff1.blp"
adding J.mpq or just J to texture path didn't work for me in magos
i think they did it to save space
i think the only way you can use anything from these sub-mpqs (without extracting it and then importing the file in your map) is changing the map's tileset
so just use "ReplaceableTextures\Cliff\Cliff1.blp" if it's the second cliff or "ReplaceableTextures\Cliff\Cliff0.blp" if it's the first cliff in your map, midget

edit: using "ReplaceableTextures\Cliff\J_Cliff1.blp" doesn't work either
 
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