- Joined
- Jun 4, 2007
- Messages
- 206
Hey there people, I'm making a map in wich there are places you can enter, like inside a house or a castle, problem is, i've been using the sunken ruins walls to divide the areas, mostly to organize the places and also block line of sight.
The problem is, while inside the building, you can still see the sunken ruins cliff through the wall, even with boundary, and that looks quite unpleasant since you are in a village house that now is inside a ruin, what I need is a sunken ruins cliff texture that is completelly black, so this effect wont be noticeable...
Additional information: I'm using 67chrome rpg tileset, replacing the ruins large bricks skin, I don't know if it will mess up the tiles if I import a new texture.
Can somebody please help? +rep and credits when the map is done
thanks
The problem is, while inside the building, you can still see the sunken ruins cliff through the wall, even with boundary, and that looks quite unpleasant since you are in a village house that now is inside a ruin, what I need is a sunken ruins cliff texture that is completelly black, so this effect wont be noticeable...
Additional information: I'm using 67chrome rpg tileset, replacing the ruins large bricks skin, I don't know if it will mess up the tiles if I import a new texture.
Can somebody please help? +rep and credits when the map is done
thanks